#-------------------------------------------------------------------
# This file is part of the CMake build system for OGRE
#     (Object-oriented Graphics Rendering Engine)
# For the latest info, see http://www.ogre3d.org/
#
# The contents of this file are placed in the public domain. Feel
# free to make use of it in any way you like.
#-------------------------------------------------------------------


# Configure Samples build
  add_subdirectory(BSP)
  add_subdirectory(CelShading)
  add_subdirectory(BezierPatch)
  add_subdirectory(CameraTrack)
  add_subdirectory(Character)
  add_subdirectory(Compositor)
  add_subdirectory(CubeMapping)
  add_subdirectory(Dot3Bump)
  add_subdirectory(DynTex)
  add_subdirectory(FacialAnimation)
  add_subdirectory(Fresnel)
  add_subdirectory(Grass)
  add_subdirectory(Instancing)
  add_subdirectory(Lighting)
  add_subdirectory(OceanDemo)
  add_subdirectory(ParticleFX)
  add_subdirectory(ShaderSystem)
  add_subdirectory(Shadows)
  add_subdirectory(SkeletalAnimation)
  add_subdirectory(SkyBox)
  add_subdirectory(SkyDome)
  add_subdirectory(SkyPlane)
  add_subdirectory(Smoke)
  add_subdirectory(SphereMapping)
  add_subdirectory(TextureFX)
  add_subdirectory(Transparency)
  add_subdirectory(VolumeTex)
  add_subdirectory(Water)

if (NOT OGRE_BUILD_PLATFORM_IPHONE)
  add_subdirectory(DeferredShading)
  add_subdirectory(Isosurf)
  add_subdirectory(ParticleGS)
  add_subdirectory(Terrain)
endif ()

  # Add browser last
  add_subdirectory(Browser)

